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Performance Optimization

Techniques and strategies for handling thousands of events efficiently.

Overview

CloudEvent Player is optimized to handle large volumes of events without degrading performance. This document covers the performance optimizations implemented and best practices for maintaining smooth operation with thousands of events.

Performance Goals

Target Metrics

Event Processing:

  • Receive and parse: < 1ms per event
  • Storage write: < 5ms per event (async)
  • Filter evaluation: < 2ms per event
  • UI update: < 10ms per event

View Rendering:

  • Initial render: < 200ms for 1000 events
  • Filter update: < 100ms for 1000 events
  • View switch: < 150ms
  • Scroll performance: 60 FPS

Memory Usage:

  • Per event: ~2KB average
  • 1000 events: ~2MB memory
  • 10000 events: ~20MB memory
  • Target: < 100MB for typical usage

Optimization Techniques

1. Debounced Filtering

Problem: Filtering on every keystroke causes excessive re-renders

Solution: Debounce filter calculations by 300ms

// Simplified debounce implementation
let filterTimeout;
function onSearchInput(value) {
  clearTimeout(filterTimeout);
  filterTimeout = setTimeout(() => {
    applyFilters(value);
  }, 300);
}

Benefits:

  • Reduces filter calculations by ~90%
  • Smoother typing experience
  • Lower CPU usage
  • Better battery life (mobile)

Trade-off: 300ms delay before filters apply

2. Indexed Storage

Problem: Searching thousands of events is slow

Solution: IndexedDB indexes on common fields

// Database schema with indexes
objectStore.createIndex("type", "type", { unique: false });
objectStore.createIndex("source", "source", { unique: false });
objectStore.createIndex("time", "time", { unique: false });

Benefits:

  • O(log n) instead of O(n) queries
  • Fast filtering by type/source
  • Efficient time-range queries
  • Scales to 10,000+ events

Example Performance:

  • Without index: 100ms to filter 10,000 events
  • With index: 5ms to filter 10,000 events
  • Improvement: 20x faster

3. Lazy Loading

Problem: Rendering all event data at once is slow

Solution: Render event cards, load details on expand

// Pseudo-code for lazy loading
function renderEvent(event) {
  // Render card immediately (minimal data)
  const card = createEventCard(event.id, event.type);

  // Load full data only when expanded
  card.onExpand = () => {
    loadEventDetails(event.id);
  };
}

Benefits:

  • Faster initial render
  • Lower memory usage
  • Smooth scrolling
  • Better perceived performance

Trade-off: Slight delay when expanding event

4. Virtual Scrolling (Future)

Problem: Rendering 10,000 DOM nodes is slow

Solution: Render only visible events (future enhancement)

Concept:

Viewport (visible area)
[Event 50]  ← Rendered
[Event 51]  ← Rendered
[Event 52]  ← Rendered
[Event 53]  ← Rendered
(Events 1-49: placeholder)
(Events 54-10000: placeholder)

Expected Benefits:

  • 100+ events in viewport vs 10,000 total
  • Constant render time regardless of total
  • Smooth scrolling with any event count
  • Much lower memory usage

Planned Implementation: Future release

5. Efficient State Updates

Problem: Frequent state updates cause excessive re-renders

Solution: Immutable updates with change detection

// Only update if actually changed
function updateState(path, newValue) {
  const oldValue = get(state, path);
  if (oldValue === newValue) return; // Skip if unchanged

  set(state, path, newValue);
  notifySubscribers(path, newValue, oldValue);
}

Benefits:

  • Avoids unnecessary re-renders
  • Reduces CPU usage
  • Smoother UI updates
  • Better performance overall

6. Batch Operations

Problem: Individual operations have overhead

Solution: Batch related operations together

Example - Event Addition:

// Bad - adds one at a time
events.forEach((event) => {
  addEvent(event); // Triggers notification
  saveToIndexedDB(event); // Separate write
});

// Good - batches operations
addEvents(events); // Single notification
saveAllToIndexedDB(events); // Batched write

Benefits:

  • Fewer DOM updates
  • Fewer IndexedDB transactions
  • Lower overhead
  • Faster bulk operations

7. Throttled UI Updates

Problem: UI updates faster than screen refresh rate

Solution: Throttle updates to 60 FPS (16.67ms)

// Simplified throttle for UI updates
let updateScheduled = false;
function scheduleUpdate() {
  if (updateScheduled) return;

  updateScheduled = true;
  requestAnimationFrame(() => {
    updateUI();
    updateScheduled = false;
  });
}

Benefits:

  • Smooth 60 FPS performance
  • No wasted rendering
  • Lower CPU usage
  • Consistent frame rate

8. Memory Management

Problem: Memory leaks and excessive memory usage

Solution: Automatic cleanup and limits

Strategies:

// Limit in-memory events
if (events.length > MAX_EVENTS) {
  events = events.slice(-MAX_EVENTS);
}

// Clean up subscriptions
function cleanup() {
  subscriptions.forEach((unsub) => unsub());
  subscriptions = [];
}

// Clear old events from IndexedDB
if (storageQuotaExceeded()) {
  deleteOldestEvents(1000);
}

Benefits:

  • Controlled memory usage
  • No memory leaks
  • Consistent performance over time
  • Graceful degradation

Performance Monitoring

Browser Developer Tools

Performance Tab:

  1. Open DevTools (F12)
  2. Go to Performance tab
  3. Click Record
  4. Perform actions (filter, scroll, etc.)
  5. Stop recording
  6. Analyze flame graph

Look For:

  • Long tasks (> 50ms)
  • Layout thrashing
  • Memory allocations
  • Frame rate drops

Memory Tab:

  1. Open DevTools
  2. Go to Memory tab
  3. Take heap snapshot
  4. Perform actions
  5. Take another snapshot
  6. Compare snapshots

Look For:

  • Memory growth
  • Detached DOM nodes
  • Large objects
  • Unexpected allocations

Performance Metrics

Key Metrics to Monitor:

Metric Target Alert If
Event parse time < 1ms > 5ms
Filter time (1000) < 100ms > 500ms
Render time (100) < 100ms > 500ms
Memory usage (1000) < 5MB > 50MB
Frame rate 60 FPS < 30 FPS
IndexedDB write < 5ms > 50ms

Performance Budget

Target Budgets:

  • JavaScript: < 200KB gzipped
  • CSS: < 50KB gzipped
  • Memory: < 100MB typical usage
  • Initial Load: < 2 seconds
  • Time to Interactive: < 3 seconds

Scalability Limits

Tested Limits

Event Volume:

  • 1,000 events: Excellent performance
  • 10,000 events: Good performance
  • ⚠️ 50,000 events: Acceptable performance (some slowdown)
  • 100,000+ events: Not recommended (use time filter)

Concurrent Operations:

  • 1-5 filters: Instant
  • Continuous SSE stream: No issues
  • Background tasks: Multiple concurrent
  • View switching: Smooth

Browser Limits:

  • IndexedDB: ~50-100MB (browser-dependent)
  • Memory: Limited by available RAM
  • DOM nodes: ~10,000 nodes recommended max

Recommendations by Scale

Small (< 1,000 events):

  • No special considerations needed
  • All features work optimally
  • Real-time updates smooth
  • No cleanup needed

Medium (1,000 - 10,000 events):

  • Use time range filter for focused analysis
  • Consider periodic storage cleanup
  • Monitor browser memory usage
  • All features still work well

Large (10,000 - 50,000 events):

  • Use time range filter (required)
  • Regular storage cleanup (admin)
  • May see slight UI slowdown
  • Virtual scrolling recommended (future)

Very Large (50,000+ events):

  • Time range filter essential
  • Clear storage frequently
  • Consider server-side filtering
  • May need to refresh browser periodically

Best Practices

For Users

Performance Tips:

  1. Use Time Range Filter - Reduce active dataset
  2. Clear Old Events - Ask admin to clean storage periodically
  3. Close Unused Tabs - Free memory for active tab
  4. Specific Filters - Use type/source filters before search
  5. Refresh Browser - If running for extended periods

When to Clear Storage:

  • Browser feels sluggish
  • High event count (> 10,000)
  • Before important testing
  • After bulk event generation

For Administrators

Admin Best Practices:

  1. Monitor Storage - Check event count regularly
  2. Periodic Cleanup - Clear storage weekly/monthly
  3. Communicate - Warn users before clearing
  4. Resource Limits - Set limits on event generation
  5. Observe Patterns - Watch for performance issues

Cleanup Schedule:

  • Daily - If generating 10,000+ events/day
  • Weekly - For normal usage
  • Monthly - For light usage
  • As Needed - When performance degrades

For Developers

Development Best Practices:

  1. Test with Large Datasets - Always test with 10,000+ events
  2. Profile Performance - Use browser dev tools
  3. Monitor Memory - Watch for leaks
  4. Optimize Queries - Use IndexedDB indexes
  5. Debounce/Throttle - Rate-limit expensive operations

Code Review Checklist:

  • No memory leaks (unsubscribe all subscriptions)
  • No layout thrashing (batch DOM reads/writes)
  • Debounced user inputs
  • Throttled animations
  • Efficient filters (early exit)
  • Indexed database queries
  • Lazy loading where appropriate

Troubleshooting Performance

Symptoms and Solutions

Slow Filtering:

Symptoms:

  • Typing in search box is laggy
  • Filter changes take seconds
  • UI freezes during filtering

Solutions:

  • Clear storage (too many events)
  • Use more specific filters
  • Close other browser tabs
  • Check for JavaScript errors

Slow Scrolling:

Symptoms:

  • Choppy scrolling
  • Frame rate drops
  • Browser feels sluggish

Solutions:

  • Use time range filter
  • Clear storage
  • Close unnecessary accordions
  • Reduce browser zoom level

High Memory Usage:

Symptoms:

  • Browser tab using > 500MB
  • System memory pressure
  • Browser warns about memory

Solutions:

  • Clear storage immediately
  • Refresh the page
  • Close other tabs
  • Use time range filter

Slow Initial Load:

Symptoms:

  • Page takes long to load
  • Events take time to appear
  • IndexedDB load slow

Solutions:

  • Clear storage (too many events)
  • Check browser storage limits
  • Verify network connection (for SSE)
  • Clear browser cache

Future Optimizations

Planned performance improvements:

1. Virtual Scrolling

  • Render only visible events
  • Handle 100,000+ events smoothly
  • Constant memory usage
  • Implementation planned for v0.4.0

2. Web Workers

  • Move filtering to background thread
  • Non-blocking UI during heavy operations
  • Better multi-core utilization
  • Planned for v0.5.0

3. Compression

  • Compress old events in IndexedDB
  • Save storage space
  • Reduce memory usage
  • Planned for v0.4.0

4. Server-Side Filtering

  • Filter on server before sending
  • Reduce client-side processing
  • Lower bandwidth usage
  • Planned for v0.5.0

5. Incremental Rendering

  • Render events incrementally
  • Time-sliced rendering
  • No UI blocking
  • Planned for v0.4.0

Benchmarks

Current Performance (v0.3.0)

Event Processing:

  • Parse 1 event: 0.5ms
  • Parse 100 events: 45ms
  • Parse 1000 events: 425ms

Filtering:

  • Filter 1000 events (indexed): 8ms
  • Filter 10000 events (indexed): 35ms
  • Filter 1000 events (search): 25ms

Rendering:

  • Render 100 events: 95ms
  • Render 1000 events: 850ms
  • View switch: 120ms

Memory:

  • Baseline: 15MB
    • 1000 events: 17MB
    • 10000 events: 35MB

Next Steps